Google today announced an update for LiquidFun. Googles 2D physics engine was originally released last December. New in version 1.1 includes browser support for games using the engine only found on Android devices to be ported over as Chrome extensions. Also new in the update is iOS support. Google says previous versions of the engine could be modified to work on iOS, but today’s update brings native support to the platform. Click here to read the release notes and additional details.