Google’s new LiquidFun is based on Box2D and features particle-based fluid simulation giving developers yet another great tool to write games that include realistic fluid physics plus the it includes all the standard 2D dynamics that Box2D supports making it possible to integrate whatever types of simulation you’re working with. Whats more Google released LiquidFun as open source and it can be used on any platform with a C++ compiler which includes currently Android, Linux, OSX and Windows. Read the full story here.