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Game Engine CopperCube 5.2 released

Feb 27, 2015

CopperCube is a 3D authoring tool for creating interactive 3D games, apps and websites, without needing to program anything, although it also offers a scripting API for advanced users. It focuses on a user friendly interface which makes it possible create 3D apps without programming, and is able to create WebGL and Flash websites, Mac OS X and Windows apps, as well as Android mobile apps. The just released version 5.2 is a big step forward, with the following new features:

 

 – Realistic Realtime Water
   can be used to create rivers, lakes, and oceans. It is highly configurable, and works smoothly on all targets (Windows, Mac OS X, WebGL, Flash and Android)
  – Procedural Tree Generator
   integrated is now an editor for creating procedural generated 3D trees.
  – DPad support on Android
  – 21 day trial
   The trial period is now 21 days instead of 14 days, so CopperCube can be tried even longer now.
  – Lots of other, smaller changes, like sharper displayed 2D Overlays in WebGL,
   support for Pointer Lock in Google’s Chrome browser, and others.
  
A detailed change log, including screen shots can be found here.

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