Google Announces the Release of LiquidFun Version 1.0
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Date: 1/31/2018 @ 2 p.m. ET
Google’s new LiquidFun physics engine, written in C++ and based on Box2D, LiquidFun version 1.0 can be used on any platform with a C++ compiler and with Google’s generous supply of instructions for building the library, example apps, and unit tests for Android, Linux, Mac, and Windows, developers have everything they need to get started. Read the full story here.