Google Announces the Release of LiquidFun Version 1.0
Building the Right Environment to Support AI, Machine Learning and Deep Learning
Google’s new LiquidFun physics engine, written in C++ and based on Box2D, LiquidFun version 1.0 can be used on any platform with a C++ compiler and with Google’s generous supply of instructions for building the library, example apps, and unit tests for Android, Linux, Mac, and Windows, developers have everything they need to get started. Read the full story here.
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