Game Engine CopperCube 5.2 released
- Realistic Realtime Water
can be used to create rivers, lakes, and oceans. It is highly configurable, and works smoothly on all targets (Windows, Mac OS X, WebGL, Flash and Android)
- Procedural Tree Generator
integrated is now an editor for creating procedural generated 3D trees.
- DPad support on Android
- 21 day trial
The trial period is now 21 days instead of 14 days, so CopperCube can be tried even longer now.
- Lots of other, smaller changes, like sharper displayed 2D Overlays in WebGL,
support for Pointer Lock in Google's Chrome browser, and others.
A detailed change log, including screen shots can be found here.